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    Represents an animation asset with playback timing information.

        const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel;
    const scene = model.project.scene;

    // Find AnimationAsset assets in the project
    const animAssets = model.project.assetManager.assets.filter(
    a => a.isOfType('AnimationAsset')
    ) as Editor.Assets.AnimationAsset[];

    if (animAssets.length > 0) {
    const anim = animAssets[0];
    console.log(`Animation: ${anim.name}, duration: ${anim.duration}s, fps: ${anim.fps}, frames: ${anim.frames}`);

    // Create a scene object with an AnimationPlayer to use the animation
    const obj = scene.createSceneObject('AnimatedObject');
    const player = obj.addComponent('AnimationPlayer');
    player.autoplay = true;
    player.clipRangeType = Editor.Components.ClipRangeType.Seconds;
    }

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    cacheFile: Path

    Path to the cached asset file.

    duration: number

    Total duration of the animation in seconds.

    Import metadata for the asset.

    fps: number

    Frames per second of the animation.

    frames: number

    Total number of frames in the animation.

    id: Uuid

    The unique id of the entity.

    meta: Meta

    Metadata associated with this entity, providing access to its unique identifier and other descriptive properties.

    name: string

    The name of the asset.

    type: string

    The entity's type.

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object is of the specified type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object refers to the same instance as the given object.

      Parameters

      Returns boolean