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    Represents an audio track asset.

        const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel;
    const scene = model.project.scene;
    const assetManager = model.project.assetManager;

    // AudioTrackAsset is abstract — imported via file, not createNativeAsset
    // Find existing audio tracks and assign to an AudioComponent
    const audioAssets = assetManager.assets.filter(a => a.isOfType('AudioTrackAsset'));

    // Create an AudioComponent that can use an AudioTrackAsset
    const obj = scene.createSceneObject('AudioPlayer');
    const audio = obj.addComponent('AudioComponent') as Editor.Components.AudioComponent;
    if (audioAssets.length > 0) {
    const track = audioAssets[0] as Editor.Assets.AudioTrackAsset;
    audio.audioTrack = track;
    }

    console.log(`AudioPlayer ready: ${audioAssets.length} track(s) available, volume=${audio.volume}`);

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    cacheFile: Path

    Path to the cached asset file.

    Import metadata for the asset.

    id: Uuid

    The unique id of the entity.

    meta: Meta

    Metadata associated with this entity, providing access to its unique identifier and other descriptive properties.

    name: string

    The name of the asset.

    type: string

    The entity's type.

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object is of the specified type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object refers to the same instance as the given object.

      Parameters

      Returns boolean