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    A native asset that provides the texture from the camera feed. Import with Editor.Model.AssetManager#createNativeAsset.

        // DeviceCameraTexture is a native asset that provides live camera feed as a texture.
    // Create one via assetManager.createNativeAsset.

    const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel;
    const assetManager = model.project.assetManager;

    const sourcePath = new Editor.Model.SourcePath(
    new Editor.Path(''),
    Editor.Model.SourceRootDirectory.Assets
    );

    const cameraTex = assetManager.createNativeAsset(
    'DeviceCameraTexture',
    'MyCamera',
    sourcePath
    );

    if (!Editor.isNull(cameraTex)) {
    console.log(`Created DeviceCameraTexture: ${cameraTex.name}`);
    }

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    cacheFile: Path

    Path to the cached asset file.

    Import metadata for the asset.

    id: Uuid

    The unique id of the entity.

    meta: Meta

    Metadata associated with this entity, providing access to its unique identifier and other descriptive properties.

    name: string

    The name of the asset.

    type: string

    The entity's type.

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object is of the specified type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object refers to the same instance as the given object.

      Parameters

      Returns boolean