ReadonlycachePath to the cached asset file.
Enable ear geometry rendering.
Scale factor applied to facial expressions.
Custom mesh to replace the default face mesh.
UV vertex attribute mapping for the external mesh.
Scale factor for the external mesh.
Enable eye corner geometry rendering.
Enable eye geometry rendering.
Enable face geometry rendering.
Index of the tracked face this mesh represents.
ReadonlyfileImport metadata for the asset.
ReadonlyidThe unique id of the entity.
ReadonlymetaMetadata associated with this entity, providing access to its unique identifier and other descriptive properties.
Enable mouth geometry rendering.
ReadonlynameThe name of the asset.
Enable skull geometry rendering.
ReadonlytypeThe entity's type.
A list of entities which this entity has a reference to.
StaticgetA list of entities which has a reference to this entity.
StaticgetReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
A native asset that provides a 3D mesh of the user's face. Import with Editor.Model.AssetManager#createNativeAsset. Learn more in the Face Mesh guide.