Constructs a new empty PassConfiguration; assign the pass, blendMode, and defines fields before passing it to PassInfo.setPassConfiguration.
OptionalblendOptional blend mode applied to color output when this configuration is set on a PassInfo.
OptionaldefinesOptional object of shader define values applied to the pass when this configuration is set on a PassInfo.
OptionalpassOptional Pass asset that the target PassInfo should use.
Plain configuration object describing a Pass asset, blend mode, and shader defines to apply to a PassInfo via setPassConfiguration.