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    An object in the scene, or asset in the Editor.Model.AssetManager

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    extraDefines: string[]
    id: Uuid

    The unique id of the entity.

    meta: Meta
    passBindings: PassBinding[]
    shaderType: ShaderType
    type: string

    The entity's type.

    Methods