// Find TypeScriptAsset assets and inspect their scriptInputInfo consttsAssets = model.project.assetManager.assets.filter( a=>a.isOfType('TypeScriptAsset') ) asEditor.Assets.TypeScriptAsset[];
for (constscriptoftsAssets) { if (Editor.isNull(script)) continue; console.log(`Script: ${script.name}`); // scriptInputInfo is typed as `any` -- at runtime it holds input metadata constinfo = script.scriptInputInfo; if (info) { console.log(` Has script input info`); } }
Metadata about a script input parameter.
Example