ProtectedconstructorSnap HiddenWhether to render the mouth region.
Whether the component is active.
Whether lip correction is applied.
Whether teeth correction is applied.
Index of the face this mask applies to.
Horizontal alignment of the mesh visual.
ReadonlyidThe unique id of the entity.
Primary material used for rendering.
2D coordinates defining the mask boundary.
Texture applied when the mouth is closed.
Array of all materials on this mesh visual.
Shadow rendering mode for the mesh.
ReadonlymetaMetadata associated with this entity, providing access to its unique identifier and other descriptive properties.
Name of the component.
Original face index before modifications.
Determines the order in which this visual component is rendered relative to others.
ReadonlysceneScene object this component is attached to.
Color of the mesh shadow.
Opacity of the mesh shadow.
How the mesh stretches to fit its container.
Alpha blending strength for teeth correction.
UV coordinates for texture mapping.
ReadonlytypeThe entity's type.
Whether original texture coordinates are used.
Whether face position from the texture is used.
Vertical alignment of the mesh visual.
Remove all materials.
A list of entities which this entity has a reference to.
Get the total number of materials.
StaticgetA list of entities which has a reference to this entity.
StaticgetReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
Move a material from one index to another.
Remove the material at the specified index.
Visual component for rendering face masks with optional mouth and teeth correction.