Constructs a new Preset instance for defining a custom editor preset that creates scene objects, assets, or components.
Optionaldescriptor: DescriptorReadonlyidReadonlypluginThe plugin system instance used to resolve interface dependencies.
Synchronously creates and places a pre-configured entity at the given destination scene object or path.
OptionalimportSettings: anyAsynchronously creates and places a pre-configured entity at the given destination scene object or path.
OptionalimportSettings: anyReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
Base class for plugins that create pre-configured scene objects, assets, or components via the Add menu.