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    Enum for antialiasing quality levels.

        // AntialiasingQuality defines quality tiers for antialiasing
    const qualities: [string, Editor.Assets.AntialiasingQuality][] = [
    ['Low', Editor.Assets.AntialiasingQuality.Low],
    ['Medium', Editor.Assets.AntialiasingQuality.Medium],
    ['High', Editor.Assets.AntialiasingQuality.High],
    ['Default', Editor.Assets.AntialiasingQuality.Default],
    ['Ultra', Editor.Assets.AntialiasingQuality.Ultra],
    ];

    // Use quality levels to drive plugin logic (e.g., choosing render settings)
    const desired = Editor.Assets.AntialiasingQuality.High;
    const label = qualities.find(([, v]) => v === desired)?.[0] ?? 'Unknown';
    console.log(`Selected quality: ${label} (${desired})`);

    // Compare quality levels numerically
    if (desired >= Editor.Assets.AntialiasingQuality.High) {
    console.log('High or better — enabling extra render passes');
    }
    Index

    Enumeration Members

    Enumeration Members

    Default: number

    Default antialiasing quality.

    High: number

    High antialiasing quality.

    Low: number

    Lowest antialiasing quality.

    Medium: number

    Medium antialiasing quality.

    Ultra: number

    Highest antialiasing quality.