The same entity as in Lens Scripting.
Editor.Components.Camera.
const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel; const camera = model.project.scene.mainCamera; // Set the camera aspect preset to a custom user-defined ratio camera.aspectPreset = Editor.Components.CameraAspectPreset.Custom; console.log(`aspectPreset set to Custom: ${camera.aspectPreset}`); Copy
const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel; const camera = model.project.scene.mainCamera; // Set the camera aspect preset to a custom user-defined ratio camera.aspectPreset = Editor.Components.CameraAspectPreset.Custom; console.log(`aspectPreset set to Custom: ${camera.aspectPreset}`);
User-defined aspect ratio.
Use a specific device-based aspect ratio preset.
The same entity as in Lens Scripting.
See
Editor.Components.Camera.
Example