Negative X axis aims at target, negative Y axis is up.
Negative X axis aims at target, negative Z axis is up.
Negative X axis aims at target, Y axis is up.
Negative X axis aims at target, Z axis is up.
Negative Y axis aims at target, negative X axis is up.
Negative Y axis aims at target, negative Z axis is up.
Negative Y axis aims at target, X axis is up.
Negative Y axis aims at target, Z axis is up.
Negative Z axis aims at target, negative X axis is up.
Negative Z axis aims at target, negative Y axis is up.
Negative Z axis aims at target, X axis is up.
Negative Z axis aims at target, Y axis is up.
X axis aims at target, negative Y axis is up.
X axis aims at target, negative Z axis is up.
X axis aims at target, Y axis is up.
X axis aims at target, Z axis is up.
Y axis aims at target, negative X axis is up.
Y axis aims at target, negative Z axis is up.
Y axis aims at target, X axis is up.
Y axis aims at target, Z axis is up.
Z axis aims at target, negative X axis is up.
Z axis aims at target, negative Y axis is up.
Z axis aims at target, X axis is up.
Z axis aims at target, Y axis is up.
Settings used with Editor.Components.LookAtComponent.
Example