Preparing search index...
        const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel;
    const scene = model.project.scene;

    // Create a LookAtComponent and set world up vector
    const obj = scene.createSceneObject('LookAtObj');
    const lookAt = obj.addComponent('LookAtComponent');
    lookAt.worldUpVector = Editor.Components.LookAtComponent.WorldUpVector.SceneY;
    lookAt.lookAtMode = Editor.Components.LookAtComponent.LookAtMode.LookAtPoint;
    console.log(`worldUpVector: ${lookAt.worldUpVector}`);
    Index

    Enumeration Members

    ObjectX: number

    World up aligned with object X axis.

    ObjectY: number

    World up aligned with object Y axis.

    ObjectZ: number

    World up aligned with object Z axis.

    SceneX: number

    World up aligned with scene X axis.

    SceneY: number

    World up aligned with scene Y axis.

    SceneZ: number

    World up aligned with scene Z axis.

    TargetX: number

    World up aligned with target X axis.

    TargetY: number

    World up aligned with target Y axis.

    TargetZ: number

    World up aligned with target Z axis.