Constructors

Properties

_labelIndex: number = 0
alpha: number = 1
baseAlpha: number
colors: { [index: string]: vec4[] } = ...
defaultColor: vec4 = ...
hoverColor: vec4 = ...
interactable: Interactable
isToggle: boolean = ...
labeledPinchButtonPrefab: ObjectPrefab
labels: Texture[] = ...
material: Material
object: SceneObject
onTrigger: PublicApi<void> = ...
toggled: boolean = false
transform: Transform
triggerColor: vec4 = ...
triggerEvent: default = ...

Accessors

  • get labelIndex(): number

    Returns number

Methods

  • Parameters

    • alpha: number

    Returns void

  • Parameters

    • state: string

    Returns void

  • Parameters

    Returns void

  • Parameters

    • newOrder: number

    Returns void

  • Parameters

    • labelIndex: number

    Returns void

  • Returns void

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