Lens Scripting API

    Enumeration MeshIndexType

    Possible index data types used by MeshBuilder. MeshIndexType.UInt16 is the value normally used.

    // Constructs a new mesh builder
    var builder = new MeshBuilder([
    { name: "position", components: 3 },
    { name: "normal", components: 3, normalized: true },
    { name: "texture0", components: 2 },
    { name: "color", components: 4 },
    ]);

    builder.topology = MeshTopology.Triangles;
    builder.indexType = MeshIndexType.UInt16;
    Index

    Enumeration Members

    Enumeration Members

    None: number

    No index data type

    UInt16: number

    Unsigned integer, this is the value normally used

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