Type AliasDefaultHeadlockConfig
DefaultHeadlockConfig: { distance: number; duration?: number; headlockComponent: Headlock; lockedPitch?: boolean; lockedYaw?: boolean; pitchBufferDegrees?: number; pitchEasing?: number; pitchOffsetDegrees?: number; script: ScriptComponent; target: SceneObject; translationBuffer?: number; xzEasing?: number; xzEnabled?: boolean; yawBufferDegrees?: number; yawEasing?: number; yawOffsetDegrees?: number; yEasing?: number; yEnabled?: boolean; }