Collect Coins
An example of how to use physics in a game and see how the collision process takes place and create random elements that use physics.
The Collect Coins Physics Template was created and provided by Maha Aldosary
Template Walkthrough
Game Controller
With Game Controller, you can set up the intro scene, game scene and gameover scene.
With Game State Config, you can modify the settings for each scene. Such as enable objects or clear children of objects, modify the sound settings.
Spawn Random Elements
With Spawner
Script, you can select the elements that you want to be randomly generated in the game.
Choose the Spawner
object in the Scene Hierarchy
panel, you can modify objects dropped in the scene randomly and adjust frequency.
Behavior Script with Physics
With Behavior Scripts, you can trigger Add Score or Dead effects. You can find all the behavior scripts under Add Score
object and Dead
object.
With the Behavior script, you can use Physics Collider Event
as the trigger and filter the Scene Object’s name. Based on the name, you can trigger Add Score or Dead effects.
To learn more about Behavior, check out the Behavior Guide!
Physics Objects Prefab
You can find Bomb and Coin Prefab in the Asset Browser
panel. Drag the prefabs to the Scene Hierarchy
panel to check out the setup.
Previewing Your Lens
You’re now ready to preview your Lens! To preview your Lens in Snapchat, follow the Pairing to Snapchat guide.