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    The same entity as in Lens Scripting.

        const model = this.pluginSystem.findInterface(Editor.Model.IModel) as Editor.Model.IModel;
    const scene = model.project.scene;

    // Create a ClothVisual component and inspect its vertexBindings
    const obj = scene.createSceneObject('ClothObj');
    const cloth = obj.addComponent('ClothVisual');

    // VertexBinding properties: color (vec4), colorMask (vec4b), followObject (SceneObject)
    const bindings = cloth.vertexBindings;
    console.log('vertexBindings count:', bindings.length);

    // If bindings exist, inspect the first one
    if (bindings.length > 0) {
    const binding = bindings[0];
    console.log('binding color:', binding.color);
    console.log('binding colorMask:', binding.colorMask);
    if (!Editor.isNull(binding.followObject)) {
    console.log('followObject:', binding.followObject.name);
    }
    }

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    color: vec4

    RGBA color value for the vertex binding.

    colorMask: vec4b

    Boolean mask controlling which color channels are active.

    followObject: SceneObject

    Scene object this vertex binding follows.

    id: Uuid

    The unique id of the entity.

    meta: Meta

    Metadata associated with this entity, providing access to its unique identifier and other descriptive properties.

    type: string

    The entity's type.

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object is of the specified type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object refers to the same instance as the given object.

      Parameters

      Returns boolean