Beta
Protected
constructorBeta
Beta
bendBeta
bendBeta
collidersBeta
collisionBeta
collisionBeta
collisionBeta
collisionBeta
debugBeta
enabledBeta
frameBeta
frictionBeta
gravityBeta
horizontalReadonly
Beta
idThe unique id of the entity.
Beta
iterationsBeta
mainBeta
massBeta
materialsBeta
maxBeta
meshBeta
meshBeta
nameBeta
renderReadonly
Beta
sceneBeta
shadowBeta
shadowBeta
stretchBeta
stretchReadonly
Beta
typeThe entity's type.
Beta
updateBeta
vertexBeta
verticalBeta
Beta
Beta
Beta
Beta
Beta
Swap this entity for another one based on a JSON of the current entity id and the target entity id.
Beta
The same entity as in Lens Scripting.
See
LensScripting.ClothVisual.