Whether the mesh uses convex collision.
ReadonlyidThe unique id of the entity.
The render mesh used for collision geometry.
ReadonlymetaMetadata associated with this entity, providing access to its unique identifier and other descriptive properties.
The skin asset used for collision geometry.
ReadonlytypeThe entity's type.
A list of entities which this entity has a reference to.
StaticgetA list of entities which has a reference to this entity.
StaticgetReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
Physics mesh shape component for collision detection using custom meshes.