Represents a 2D or 3D shape object.
Protected
Snap Hidden
Static
Creates a box-shaped physics collision component and adds it to the given scene.
Creates a capsule-shaped physics collision component and adds it to the given scene.
Creates a cone-shaped physics collision component and adds it to the given scene.
Creates a cylinder-shaped physics collision component and adds it to the given scene.
Creates a level set physics collision component and adds it to the given scene.
Creates a mesh-based physics collision component and adds it to the given scene.
Creates a sphere-shaped physics collision component and adds it to the given scene.
Represents a 2D or 3D shape object.