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    The entity which will be coverted into the Lens scene during project export. This scene will contan and own all objects and components in the Lens. This entity can be accessed via the current project’s model.project.scene.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    cacheFile: Path

    Path to the cached asset file.

    captureTarget: RenderTarget

    Render target for capture output.

    Import metadata for the asset.

    id: Uuid

    The unique id of the entity.

    layers: Layers

    This list of layers that exists within this scene.

    liveOverlayTarget: RenderTarget

    Render target for live overlay rendering.

    liveTarget: RenderTarget

    Render target for live preview output.

    mainCamera: Camera

    The camera that renders renderOutput.

    meta: Meta

    Metadata associated with this entity, providing access to its unique identifier and other descriptive properties.

    name: string

    The name of the asset.

    rootSceneObjects: SceneObject[]

    A list of scene objects which is a direct child of this entity.

    sceneObjects: SceneObject[]

    A list of scene objects which is a child of this entity.

    type: string

    The entity's type.

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object is of the specified type.

      Parameters

      • type: string

      Returns boolean