Editor Scripting API

    Enumeration ClearColorOptionBeta

    How a Render Target should be cleared every frame Editor.Assets.RenderTarget.

    Index

    Enumeration Members

    BackgroundTexture: number

    The last texture in the render pipeline will be used.

    CustomColor: number

    The specified color will be used for every pixel at the beginning of the frame.

    CustomTexture: number

    The specified texture will replace the Render Target at the beginning of the frame. For example, the texture might be the Editor.Assets.DeviceCameraTexture.

    LegacyClearColorEnable: number
    None: number

    The Render Target is not cleared at all.

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