ProtectedconstructorSnap HiddenWhether the component is active.
Index of the face to render the inset from.
Region of the face defining the inset boundaries.
Flip the inset horizontally.
Flip the inset vertically.
Horizontal alignment of the mesh visual.
ReadonlyidThe unique id of the entity.
Radius of the inner border curve.
Primary material used for rendering.
Array of all materials on this mesh visual.
Shadow rendering mode for the mesh.
ReadonlymetaMetadata associated with this entity, providing access to its unique identifier and other descriptive properties.
Name of the component.
Position offset of the inset relative to its pivot.
Radius of the outer border curve.
Origin point for scaling and rotation transforms.
Determines the order in which this visual component is rendered relative to others.
ReadonlysceneScene object this component is attached to.
Color of the mesh shadow.
Opacity of the mesh shadow.
Scale factor applied to the source face region.
How the mesh stretches to fit its container.
Number of mesh geometry subdivisions.
ReadonlytypeThe entity's type.
Vertical alignment of the mesh visual.
Remove all materials.
A list of entities which this entity has a reference to.
Get the total number of materials.
StaticgetA list of entities which has a reference to this entity.
StaticgetReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
Move a material from one index to another.
Remove the material at the specified index.
Visual component for rendering an inset region of a face mesh with customizable borders.