Advanced text layout settings.
Text capitalization style override.
Enable editing text content at runtime.
Optimize rendering by batching geometry.
Whether the component is active.
Direction to extrude text geometry.
Depth value for text extrusion.
Font asset used for text rendering.
Horizontal alignment of the mesh visual.
Behavior when text exceeds horizontal bounds.
ReadonlyidThe unique id of the entity.
Apply italic style to text.
Space between individual characters.
Space between text lines.
Primary material used for rendering.
Array of all materials on this mesh visual.
Shadow rendering mode for the mesh.
ReadonlymetaMetadata associated with this entity, providing access to its unique identifier and other descriptive properties.
Name of the component.
Determines the order in which this visual component is rendered relative to others.
ReadonlysceneScene object this component is attached to.
Color of the mesh shadow.
Opacity of the mesh shadow.
Display text editing preview in editor.
Font size in pixels.
Automatically scale text to fit bounds.
How the mesh stretches to fit its container.
Text string content to render.
Enable touch input handling on text.
ReadonlytypeThe entity's type.
Vertical alignment of the mesh visual.
Behavior when text exceeds vertical bounds.
Font weight value.
Bounding rectangle in world space.
Remove all materials.
A list of entities which this entity has a reference to.
Get the total number of materials.
StaticgetA list of entities which has a reference to this entity.
StaticgetReturns the name of this object's type.
Returns true if the object is of the specified type.
Returns true if this object refers to the same instance as the given object.
Move a material from one index to another.
Remove the material at the specified index.
3D text rendering component with font, layout, and styling options.