Editor Scripting API

    A native asset that provides a 3D mesh of the user's face. Import with Editor.Model.AssetManager#createNativeAsset. Learn more in the Face Mesh guide.

    Hierarchy (View Summary, Expand)

    Index

    Constructors

    Properties

    cacheFile: Path
    earGeometryEnabled: boolean
    expressionMultiplier: number
    externalMesh: FileMesh
    externalMeshMapUV: VertexAttribute
    externalScale: number
    eyeCornerGeometryEnabled: boolean
    eyeGeometryEnabled: boolean
    faceGeometryEnabled: boolean
    faceIndex: number
    id: Uuid

    The unique id of the entity.

    mouthGeometryEnabled: boolean
    name: string

    The name of the asset.

    skullGeometryEnabled: boolean
    type: string

    The entity's type.

    Methods

    • Beta

      Parameters

      • type: string

      Returns boolean

    • Beta

      Swap this entity for another one based on a JSON of the current entity id and the target entity id.

      Parameters

      • referenceMapping: object

      Returns void

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