// Create a FaceInsetVisual and set the face region constobj = scene.createSceneObject('FaceInset'); constinset = obj.addComponent('FaceInsetVisual'); inset.faceRegion = Editor.Components.FaceInsetRegion.Mouth; inset.faceIndex = 0; console.log(`faceRegion: ${inset.faceRegion}`);
The same entity as in Lens Scripting.
See
LensScripting.FaceInsetRegion. Use with Editor.Components.FaceInsetVisual.
Example