Protected
constructorThe output Render Target of the actual recorded video.
Readonly
isReturns true if the device supports Raytracing and Advanced Graphics Features is enabled in the project settings.
Similar to liveTarget
, but this RenderTarget will not have predictive motion adjustments applied to it (only applicable on supported devices). Learn more
The output Render Target that users will see in the live camera and during recording.
Create a texture containing the DepthStencilRenderTargetProvider.
Creates a new Render Target texture with a RenderTargetProvider as its control
property.
Returns a string describing the currently active device camera.
Returns "back" if the rear-facing (aka World) camera is active.
Returns "front" if the front-facing (aka Selfie) camera is active.
Otherwise, the camera is not initialized.
Returns the root SceneObject at index index
in the current scene.
Returns the number of SceneObject in the current scene.
Returns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns whether or not the scene is currently being recorded.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Represents the Lens scene. Accessible through
global.scene
.Example