The glow effect view that provides visual feedback for hand interactions.
ReadonlyhandReadonlyhandReference to the RenderMeshVisual of the full hand mesh.
ReadonlyhandReference to the RenderMeshVisual of the hand mesh with only an index & thumb for efficiency.
ReadonlyhandReference to the RenderMeshVisual of the full hand mesh to pin SceneObjects to.
ReadonlyindexThe SceneObject of the indexKnuckle joint
ReadonlyindexThe SceneObject of the indexMidJoint joint
ReadonlyindexThe SceneObject of the indexTip joint
ReadonlyindexThe SceneObject of the indexToWrist joint
ReadonlyindexThe SceneObject of the indexUpperJoint joint
ReadonlyinitializedTrue when this class is ready to use.
initialize can be used to initialize the instance.
Gets or sets whether the hand visual is visible. When false, all hand visual components (mesh, glow effects, and wrist) will not be shown regardless of tracking status.
Gets or sets the mesh type to display (Full or IndexThumb)
ReadonlymiddleThe SceneObject of the middleKnuckle joint
ReadonlymiddleThe SceneObject of the middleMidJoint joint
ReadonlymiddleThe SceneObject of the middleTip joint
ReadonlymiddleThe SceneObject of the middleToWrist joint
ReadonlymiddleThe SceneObject of the middleUpperJoint joint
ReadonlypinkyThe SceneObject of the pinkyKnuckle joint
ReadonlypinkyThe SceneObject of the pinkyMidJoint joint
ReadonlypinkyThe SceneObject of the pinkyTip joint
ReadonlypinkyThe SceneObject of the pinkyToWrist joint
ReadonlypinkyThe SceneObject of the pinkyUpperJoint joint
ReadonlyringThe SceneObject of the ringKnuckle joint
ReadonlyringThe SceneObject of the ringMidJoint joint
ReadonlyringThe SceneObject of the ringTip joint
ReadonlyringThe SceneObject of the ringToWrist joint
ReadonlyringThe SceneObject of the ringUpperJoint joint
ReadonlyrootThe root SceneObject, parent of the hand rig and hand mesh
ReadonlythumbThe SceneObject of the thumbBaseJoint joint
ReadonlythumbThe SceneObject of the thumbKnuckle joint
ReadonlythumbThe SceneObject of the thumbMidJoint joint
ReadonlythumbThe SceneObject of the thumbTip joint
ReadonlythumbThe SceneObject of the thumbToWrist joint
Sets the selection of the hand visual to present to user
ReadonlywristThe SceneObject of the wrist joint
Adds a hand visual override for a specific interactable.
The HandVisualOverride to add.
Sets up all joint Transforms and sets initialized to true.
Removes a hand visual override by its interactable SceneObject.
The SceneObject of the override to remove.
True if removed, false if not found.
Provides the SceneObject to be attached to the BaseHand