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handReadonly
indexThe SceneObject of the indexKnuckle joint
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indexThe SceneObject of the indexMidJoint joint
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indexThe SceneObject of the indexTip joint
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indexThe SceneObject of the indexToWrist joint
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indexThe SceneObject of the indexUpperJoint joint
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initializedTrue when this class is ready to use.
initialize can be used to initialize the instance.
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middleThe SceneObject of the middleKnuckle joint
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middleThe SceneObject of the middleMidJoint joint
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middleThe SceneObject of the middleTip joint
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middleThe SceneObject of the middleToWrist joint
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middleThe SceneObject of the middleUpperJoint joint
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pinkyThe SceneObject of the pinkyKnuckle joint
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pinkyThe SceneObject of the pinkyMidJoint joint
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pinkyThe SceneObject of the pinkyTip joint
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pinkyThe SceneObject of the pinkyToWrist joint
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pinkyThe SceneObject of the pinkyUpperJoint joint
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ringThe SceneObject of the ringKnuckle joint
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ringThe SceneObject of the ringMidJoint joint
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ringThe SceneObject of the ringTip joint
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ringThe SceneObject of the ringToWrist joint
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ringThe SceneObject of the ringUpperJoint joint
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rootThe root SceneObject, parent of the hand rig and hand mesh
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thumbThe SceneObject of the thumbBaseJoint joint
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thumbThe SceneObject of the thumbKnuckle joint
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thumbThe SceneObject of the thumbMidJoint joint
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thumbThe SceneObject of the thumbTip joint
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thumbThe SceneObject of the thumbToWrist joint
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wristThe SceneObject of the wrist joint
Sets up all joint Transforms and sets initialized to true.
Provides the SceneObject to be attached to the BaseHand