Lens Scripting API

    Class CollisionMesh

    Defines the physical boundaries of an object for collision detection.

    It represents the shape and form of a 3D object, allowing Physics engine to determine when and how objects interact with each other within a scene.

    Hierarchy (View Summary, Expand)

    Index

    Constructors

    Properties

    name: string

    The name of the Asset in Lens Studio.

    uniqueIdentifier: string

    Methods

    • Returns the name of this object's type.

      Returns string

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

      Parameters

      Returns boolean

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