Triggered when new world tracking meshes are detected. Only available when a Device Tracking component is in the scene, and world mesh tracking is supported and enabled.

script.createEvent("WorldTrackingMeshesAddedEvent").bind(onMeshesAdded);

function onMeshesAdded(eventData) {
var trackedMeshes = eventData.getMeshes();
print(trackedMeshes.length + " meshes were added");

for (var i = 0; i < trackedMeshes.length; i++) {
print("TrackedMesh is valid " + trackedMeshes[i].isValid);
print("Transformation matrix " + trackedMeshes[i].transform);
}
}

Hierarchy (View Summary, Expand)

Constructors

Properties

enabled: boolean

If true, the event is able to trigger. If false, the event will not trigger.

Methods

  • Binds a callback function to this event.

    Parameters

    • evCallback: (arg1: this) => void

    Returns void

  • Returns the typename of the SceneEvent.

    Returns string

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean

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