Protected
constructorIf true, the event is able to trigger. If false, the event will not trigger.
Binds a callback function to this event.
Returns the typename of the SceneEvent.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
The base class for scenewide events. SceneEvents can be created using ScriptComponent's ScriptComponent#createEvent method.
See
Script Events guide.
Example
You can bind to events in JavaScript:
You can also bind to events in TypeScript: