Static
alphaStatic
alphaStatic
colorStatic
colorStatic
colorStatic
colorStatic
enableSceneObject you want to change enabled state
End value of enabled state
Duration of Tween in miliseconds
Static
moveStatic
moveStatic
moveStatic
moveStatic
moveStatic
rawDuration of Tween in miliseconds
Static
rotateTransform object you want to change rotation
Initial quaternion you want your object to start from
Destination quaternion you want your object to go to
Duration of Tween in miliseconds
The interpolation type, lerp vs slerp. If no value is passed, it defaults to slerp
Static
rotateTransform object you want to change rotation
Initial quaternion you want your object to start from
Destination quaternion you want your object to go to
Duration of Tween in miliseconds
The interpolation type, lerp vs slerp. If no value is passed, it defaults to slerp
Static
rotateTransform object you want to change rotation
Multiplies the offset value from current rotation
Duration of Tween in miliseconds
The interpolation type, lerp vs slerp. If no value is passed, it defaults to slerp
Static
rotateTransform object you want to change rotation
Destination quaternion you want your object to go to
Duration of Tween in miliseconds
The interpolation type, lerp vs slerp. If no value is passed, it defaults to slerp
Static
rotateTransform object you want to change rotation
Destination quaternion you want your object to go to
Duration of Tween in miliseconds
The interpolation type, lerp vs slerp. If no value is passed, it defaults to slerp
Static
scaleStatic
scaleStatic
scaleStatic
scaleStatic
scaleStatic
shaderStatic
shaderThe pass you want to change the property of
The property name in the pass you want to change
Initial value of your property
Destination value you want your property to reach
Duration of Tween in miliseconds
Static
textStatic
text
Material that you wish to change alpha