Protected
constructorIf disabled, the Component will stop enacting its behavior.
Used to access rotation tracking settings.
Readonly
sceneThe scene object this component is on.
Used to access surface tracking settings.
Helps to improve surface tracking accuracy while the target SceneObject
is being moved.
Readonly
uniqueReturns the WorldOptions object of this component, which can be used to control World Tracking settings.
Readonly
worldReturns the World Tracking Capabilities of the current device.
Calculates a histogram of world mesh surfaces within a sphere at the given world position and radius. Only available when world mesh tracking is supported and enabled.
Creates a TrackedPoint at world position worldPos
and world rotation worldRot
.
Destroys the component.
Returns the actual DeviceTrackingMode being used. This may be different from the requested DeviceTrackingMode.
This capability is no longer available.
This capability is no longer available.
Exposes User Data
Returns the 3D point cloud representing important features visible by the camera.
Returns the DeviceTrackingMode currently requested to be used. This may be different from the actual DeviceTrackingMode being used.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
Returns the name of this object's type.
Returns an array of TrackedMeshHitTestResult that intersect with a ray cast from screen position screenPos. Only available when world mesh tracking is supported and enabled.
Returns whether the DeviceTrackingMode is supported.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Returns an array of TrackedMeshHitTestResult that intersect with a ray cast from the world position from
and continuing through the world position to
. Only available when world mesh tracking is supported and enabled.
Requests that a DeviceTrackingMode be used. This requested change may not happen immediately.
Resets the World Tracking origin to the point on the surface plane aligned with the screen position position
.
Screen positions are represented in the range ([0-1], [0-1]), (0,0) being the top-left of the screen and (1,1) being the bottom-right.
Offsets the default position of the World Tracking surface origin by offset
.
Avoid using a y
value of zero in offset
, because it may cause problems with tracking.
If used outside of Initialized
or TurnOnEvent
, you will need to call resetTracking()
to apply the offset.
Note: calling resetTracking()
will overwrite the x
and z
components of the offset.
Enables a SceneObject to align with the movements and orientation of the user's device. Provides tracking modes such as
Surface
,Rotation
, andWorld
.Remarks
Usually added to SceneObject with Camera component.
If using
Surface
tracking mode, adding this to a SceneObject enables surface tracking for the scene, and moves the object to a position and rotation that matches the physical camera's pose in the world. Surface tracking can also be enhanced with native AR by enabling theUse Native AR
option in the Inspector panel, or through script by setting the component's SurfaceOptions.enhanceWithNativeAR property.If using
Rotation
tracking mode, adding this to a SceneObject will apply the device's real world rotation to the object.If using
World
tracking mode, adding this to a SceneObject enables native AR tracking for the scene, and moves the object to a position and rotation that matches the physical camera's pose in the world.See
Tracking Modes guide for more information.
Example
Set the surface tracking target.