Used by AnimationMixerLayer for setting animation looping behavior.
// Set an AnimationMixerLayer to oscillate when looping//@input Component.AnimationMixer mixervar layer = script.mixer.getLayers()[0];layer.postInfinity = AnimationClip.PostInfinity.Oscillate; Copy
// Set an AnimationMixerLayer to oscillate when looping//@input Component.AnimationMixer mixervar layer = script.mixer.getLayers()[0];layer.postInfinity = AnimationClip.PostInfinity.Oscillate;
The animation will restart from the beginning each time it loops.
The animation will switch between normal and reverse playback each time it loops.
Used by AnimationMixerLayer for setting animation looping behavior.
Deprecated
Example