Represents reusable SceneObject hierarchy stored as a resource.

Can be instantiated through script or brought into the scene by dragging from Asset Browser to Scene Hierarchy panel.

Prefabs guide.

// Instantiate a prefab under a parent scene object
// @input Asset.ObjectPrefab prefab
// @input SceneObject parentObject
var newObject = script.prefab.instantiate(script.parentObject);
print("Prefab Instantiated: " + newObject.name);

Hierarchy (View Summary, Expand)

Constructors

Properties

name: string

The name of the Asset in Lens Studio.

uniqueIdentifier: string

Methods

  • Returns the name of this object's type.

    Returns string

  • Creates and returns a new instance of this object hierarchy underneath the specified parent object. If parent is null, the object will be created with no parent.

    Parameters

    Returns SceneObject

  • Instantiate a prefab asynchronously.

    Parameters

    • parent: SceneObject
    • onSuccess: (sceneObject: SceneObject) => void
    • onFailure: (error: string) => void
    • onProgress: (progress: number) => void

    Returns void

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean

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