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    This class provides basic toggle functionality for a prefab toggle button. It manages the toggle state and provides methods to handle toggle events and update the button's visual state.

    in favor of using SpectaclesUIKit's ToggleButton component. See https://developers.snap.com/spectacles/spectacles-frameworks/spectacles-ui-kit/get-started for more details.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _offIcon: SceneObject

    The icon to be shown when the button is toggled off.

    _onIcon: SceneObject

    The icon to be shown when the button is toggled on.

    api: Record<string, any>

    Generic object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.

    This property is no longer needed, you can use a reference to the ScriptComponent, including 'script', directly

    editEventCallbacks: boolean = false

    Enable this to add functions from another script to this component's callback events.

    enabled: boolean

    If disabled, the Component will stop enacting its behavior.

    isEnabledInHierarchy: boolean

    Returns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.

    isSynced: boolean = false
    name: string
    onStateChanged: PublicApi<boolean> = ...
    sceneObject: SceneObject

    The SceneObject this component is on.

    uniqueIdentifier: string
    updatePriority: number

    Accessors

    • get isToggledOn(): boolean

      Returns boolean

      the current toggle state of the button

    • set isToggledOn(toggleOn: boolean): void

      Parameters

      • toggleOn: boolean

        the new state of the button, invoking the toggle event if different than current state.

      Returns void

    • get offIcon(): SceneObject

      Returns SceneObject

      the icon to be shown when the button is toggled off

    • set offIcon(iconObject: SceneObject): void

      Parameters

      • iconObject: SceneObject

        the icon to be shown when the button is toggled off

      Returns void

    • get onIcon(): SceneObject

      Returns SceneObject

      the icon to be shown when the button is toggled on

    • set onIcon(iconObject: SceneObject): void

      Parameters

      • iconObject: SceneObject

        the icon to be shown when the button is toggled on

      Returns void

    Methods

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns void

    • Toggles the state of the button

      Returns void