InteractorEvent: {
    interactable: Interactable;
    interactor: Interactor;
    propagationPhase: EventPropagationPhase;
    target: Interactable;
    stopPropagation(): void;
}

Represents an interactor event Events are propagated along the scene hierarchy, and can be invoked by another component as itself. This event adds a field to keep track of which Interactable invoked it.

Type declaration