The first Pass of the Material.
The name of the Asset in Lens Studio.
Readonly
uniqueReturns a copy of the Material.
Returns the number of Pass for the Material.
Returns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
An asset that describes how visual objects should appear.
Remarks
Each Material is a collection of Pass which define the actual rendering passes. Materials are used by MaterialMeshVisual for drawing meshes in the scene.
See
Material Overview.
Example