Constructors

Properties

cameraTransform: Transform = ...
firstUpdate: boolean = true
target: SceneObject
targetTransform: Transform
updateEvent: SceneEvent
worldCameraProvider: default = ...
xAxisCalculator: default
yAxisCalculator: default
zAxisCalculator: default

Accessors

  • get axisBufferDegrees(): vec3

    Returns vec3

  • set axisBufferDegrees(bufferDegrees: vec3): void

    Parameters

    Returns void

  • get axisEasing(): vec3

    Returns vec3

  • set axisEasing(easing: vec3): void

    Parameters

    Returns void

Methods

  • Returns vec3

  • Returns void

  • Returns void

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