Protected
constructorIndex of the face to track.
The source texture being drawn. This is useful for controlling which effects are visible on the face texture, based on which camera output texture is being used.
The x and y scale used to draw the face within the texture region. A lower scale will be more zoomed in on the face, and a higher scale will be more zoomed out. The default scale is (1, 1).
Returns the texture's aspect ratio, which is calculated as width / height.
Returns the height of the texture in pixels.
Returns the name of this object's type.
Returns the width of the texture in pixels.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
TextureProvider for face textures. See the Face Texture Guide for more information. Can be accessed using Texture.control on a face texture asset.
Example