Abstract
If disabled, the Component will stop enacting its behavior.
Readonly
sceneThe scene object this component is on.
Readonly
uniquePrivate
__initializeAdds a new SceneEvent, triggered by eventType
events, to the ScriptComponent.
Destroys the component.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
Static
getReturns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Used to bind custom JavaScript or TypeScript code to specific Lens events for dynamic interactivity.
Remarks
These Script Components are attached to SceneObjects, providing the ability to modify properties and behaviors of those objects or others within the scene. Script Components expose input fields in the Inspector panel, allowing for customization of script behavior without altering code. Any script can access the ScriptComponent executing them through the variable
script
.See
Example