Constructors

Properties

Accessors

Methods

Constructors

Properties

mode: CursorMode = CursorMode.Auto

mode is used to select the current active texture updated in ContainerFrame update loop to match the FrameInputController state

Accessors

  • set position(pos): void
  • sets current position of cursor ignored if cursor is in lockMode

    Parameters

    Returns void

Methods

  • Sets the InteractorCursor for the handler to control.

    Parameters

    Returns void

  • Parameters

    • isOn: boolean

    Returns void

  • update

    Parameters

    • inputState: InputState
    • frameState: FrameState

      method called in main loop watches for changed CursorModes to swap textures updates position and triggers animations

    Returns void