The Audio Track Provider of the audio from microphone.

// @input Asset.AudioTrackAsset audioTrack 
// @input int sampleRate = 44100

var control = script.audioTrack.control;
if (control.isOfType("Provider.MicrophoneAudioProvider")) {
control.start();
}

control.sampleRate = script.sampleRate;
var audioFrame = new Float32Array(control.maxFrameSize);

script.createEvent("UpdateEvent").bind(function (eventData) {
var audioFrameShape = control.getAudioFrame(audioFrame);
if (audioFrameShape.x == 0) {
return;
}
// do something with data
})

Hierarchy (View Summary, Expand)

Constructors

Properties

maxFrameSize: number

The maximum frame size of the audio track asset.

sampleRate: number

Sample rate (samples per second) of the audio track asset.

Methods

  • Exposes User Data

    Writes current frame audio data to the passed in Float32Array and returns its shape. The length of the array can't be more than maxFrameSize.

    Parameters

    • audioFrame: Float32Array

    Returns vec3

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Start processing audio from microphone. Useful to avoid redundant processing.

    Returns void

  • Stop processing audio from microphone.

    Returns void

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