Lens Scripting API

    Class CollisionStayEventArgs

    Args used for ColliderComponent.onCollisionStay, which is triggered every frame while a collision continues.

    // Add a callback for onCollisionStay on this collider

    // @input Physics.ColliderComponent collider

    script.collider.onCollisionStay.add(function(eventArgs) {
    var collision = eventArgs.collision;
    print("CollisionEnter(" + collision.id + "): contacts=" + collision.contactCount + " ---> " + collision.collider.getSceneObject().name);
    });

    Hierarchy (View Summary, Expand)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    collision: Collision

    Structure containing information about the current collision.

    Methods

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

      Parameters

      Returns boolean

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