Lens Scripting API

    Enumeration StretchMode

    Options for stretching a mesh to fit a ScreenTransform

    Used in RenderMeshVisual stretchMode property, as long as the SceneObject has a ScreenTransform attached.

    Also used in TextFill

    See the Image guide for more information about stretch modes.

    // @input Component.Image image

    script.image.stretchMode = StretchMode.Stretch;
    Index

    Enumeration Members

    Fill: number

    Scale uniformly so that both width and height meet or exceed the bounds.

    FillAndCut: number

    Same as Fill, but when used with the Image any area outside of the bounds is cropped out.

    Fit: number

    Scale uniformly so that both width and height fit within the bounds.

    FitHeight: number

    Scale uniformly to match the same height as the bounds.

    FitWidth: number

    Scale uniformly to match the same width as the bounds.

    Stretch: number

    Scale non-uniformly to match the exact width and height of the bounds.

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