Protected
_alphaProtected
attachedProtected
childProtected
containerStatic
onStatic
onReturns the current alpha of the view
Protected
configReturn the local scale of an object, assuming uniform scaling
Protected
addaddOnDestroyCallback adds a callback to call when the view is destroyed
Protected
destroyProtected
detachReturns an axis aligned bounding box which represents the bounds of a view around which a UI can be created
Returns a Transform which is used in manipulating the object in 3D space
Returns a world-space axis aligned bounding box which represents the bounds of a view around which a UI can be created
Protected
newProtected
onProtected
recursivelyProtected
removeSet the alpha of the View to a, and recursively apply this alpha to all descendents. The alpha will be applied by setting the .a component of baseColor to a.
The value to set the alpha of the view to, from 0 to 1
A subclass of View that has a RenderMeshVisual Component. You must provide the RenderMesh and Material via the MeshViewConfig. NOTE: that the blendMode is set to
0
on the material by default. This is almost always the right choice, and it's easy to change it to something else if your usecase is different