A type of light that illuminates the scene equally from all directions, with a fixed intensity.
A type of light that illuminates uniformly from a given direction, similar to an area light of infinite size that is infinitely far away.
A type of light that illuminates based on a provided environment map texture.
A type of light that illuminates based on estimation of light in the Device Camera Texture
.
A type of light that illuminates from a single point and spreads in a cone shape.
A type of light that illuminates from a single point and spreads in all directions.
The types of light emission from a LightSource.