Lens Scripting API

    Class LateUpdateEvent

    This event is triggered at the end of every frame, after normal UpdateEvent trigger but before rendering occurs.

    // Move this SceneObject every frame to match the position of a target SceneObject
    //@input SceneObject target

    var transform = script.getTransform();
    var targetTransform = script.target.getTransform();

    var event = script.createEvent("LateUpdateEvent");
    event.bind(function (eventData)
    {
    var targetPos = targetTransform.getWorldPosition();
    transform.setWorldPosition(targetPos);
    });

    Hierarchy (View Summary, Expand)

    Index

    Constructors

    Properties

    enabled: boolean

    If true, the event is able to trigger. If false, the event will not trigger.

    Methods

    • Binds a callback function to this event.

      Parameters

      • evCallback: (arg1: this) => void

      Returns void

    • Returns the time elapsed (in seconds) between the current frame and previous frame.

      Returns number

    • Returns the typename of the SceneEvent.

      Returns string

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

      Parameters

      Returns boolean

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