Private
attachmentReadonly
namePrivate
objectPrivate
transformPrivate
worldReturns the normalized right vector of this keypoint
Returns the normalized right vector of this keypoint
Returns the normalized right vector of this keypoint
Returns the normalized right vector of this keypoint
Returns the world position of this keypoint
Returns the normalized right vector of this keypoint
Returns the world rotation of this keypoint
Returns the screen-space position of this keypoint
Returns the normalized right vector of this keypoint
Overrides the SceneObject attached to this keypoint
object to attach
Sets the attachment point to the default created one. This function is usually called when the HandVisuals is destroyed, and we don't need to remove the attachment point.
Get the SceneObject attached to this keypoint
sceneObject - object attached to this keypoint
This class represents a keypoint represneting one of the many joints of a Hand in 3D space, providing methods to retrieve its world position, world rotation, and screen-space position. It uses an ObjectTracking3D component to create an attachment point and a WorldCameraFinderProvider to convert world coordinates to screen coordinates.